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Layers of fear painting
Layers of fear painting








layers of fear painting

The feeling is that you are also in a painting in constant transformation! The Victorian rooms and their furnishings replicate the environments of the paintings hanging on the walls you often explore rooms where objects are arranged to replicate still lifes or artistic subjects! It’s as your crazy mind is painting in real time the nightmare you are living! Maybe that’s why rooms change constantly, modeled by the brush of a metaphysical and evil painter! Maybe that’s why walls and ceilings melt like colors on a canvas, forcing you to go across real swamps of paint! The immersion in the gothic atmosphere of the Victorian mansion is the fundamental pivot of the title no horror game is able to give such an aesthetic experience.Īrt seeps from every pore! House walls are covered with eerie paintings, whose colors liquefy flooding rooms and corridors, or whose images are distorted and ever changing. We have to kneel in front of the amazing aesthetics, which finally, after decades of ignorant splatter, divinely recover gothic horror atmospheres. You will report to your memory the most tragic and unpleasant events discovering various clues scattered in the ever changing rooms.Ī premise worthy of the best Gothic novels by Edgar Allan Poe or Oscar Wilde, it is impossible to not appreciate. Your mission is to recover these gruesome ingredients through the spectral rooms of the mansion, facing the ghosts of crazyness. But it’s a cursed painting, whose colors are made of grisly ingredients. The madness is well represented by the last white canvas that threateningly stands in his studio player’s aim is to achieve his latest masterpiece, the one that will give him fame and success. It can be read as a journey into the diseased psyche of the main character, a painter who has lost his mind, has become alcoholic and has sacrificed his family and his loved ones to chase in vain his artistic dream and a fleeting inspiration.

layers of fear painting

It’s what I call interactive environmental metamorphosis! I played very slowly, sipping every moment of tension and mystery but even when sometimes I went in a hurry, the environment transformations remained perfectly synchronized, giving me a deep sense of loss at the mercy of some kind of malignant and metaphysical entity. Walls, furnitures, rooms, etc., everything is trasforming and changing in real time while you’re playing: at one point you turn around: just a moment before there was a wall, now there is a door you walk around a rectangular hall, but at every turn you always find different furnitures you have just entered a room that has no other exit, then go back to find that the rest of the house has completely changed at one point you look up, and where before there was the ceiling, now you can see only an infinite number of floors endlessly rising up to the sky like a skycraper! A triumph of amazing AI, which completely fulfills the player’s actions. That’s all? Well yes, if it were not for the haunted mansion that seems to have a life of its own! Gameplay is mostly based on exploration of a Victorian mansion. In fact there are no monsters to fight or to run from puzzles to be solved, as well as objects and clues to be collected, they could be counted on one hand fingers.

Layers of fear painting simulator#

It’s a psychological horror with gothic environments and walking simulator ( wrong term indeed!) gameplay. Yes, luckily, because it is a genre that has made its days nowadays horror games have to look for new expressive dimensions and partly LOF succeeds in. Luckily, Layers of Fear is not a survival horror game.










Layers of fear painting